Introduction

Last time we fought the animators. This time we emerged victorious!

Development progress

current week

This week was rather quite due to day-job related hastles… but at least some things got pushed forward.

Summary:

  • New Editor script to spawn player objects and quick reload features
  • Added the new cursors
  • Added basic attacking (for now everything just disappears after death)

Editor script - whee.

Attack inbound!

Since the basic structure now stands it should be far easier to implement the other missing states. The bulk of the work will be importing the sprites now, and additional game features, as well as the special flags for units (flying, swimming, stealing, ranged attacks, trebuchets, etc.).

But there’s light at the end of the tunnel. The alpha is comming in big steps and we’re eagerly awaiting it’s arrival.

Upcoming planned next steps

Not much changed here:

Status Date Topic Sub-Topic Description
Work 5/12/2020 LandCrisis Development Check abilities with new GameEntity system (attack, gather)
Plan   LandCrisis Development Import FoW implementation
Plan   LandCrisis Development Static playtest, initial build

Closing statement

The usual - Questions? Suggestions? Changes? Check out our Discord, the link is here.

Stay safe, stay strong, keep your distance and I’ll keep you guys updated soon!

- KuhnChris

Also, press F to pay your respects.